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-
- SENSIBLE WORLD OF SOCCER - FINAL SALES VERSION
-
- FULL DOCS
-
-
-
-
- INTRODUCTION
-
- First there was Sensible Soccer. And now there is a World of it.
-
- OBJECTIVE
-
- Sensible World of Soccer is a complete management game where you can manage
- a team throughout a 20 season career. We suggest you start as the manager of a
- club in the lower divisions in order to progress your career and hope for
- that offer of the job as a national manager. You can start as the manager of a
- top team but you will find it much harder to be successful starting at this
- level.
-
- Sensible World of Soccer is a totally new game with a variety of new features
- as follows. There have been a couple of tweaks in the tackling/heading/
- interception systems. The main difference is that instead of having 100-odd
- teams and a few simple competitions, Sensible World of Soccer features
- practically every professional team, league and cup competition in the world.
- The other main difference is that all 26,000+ of the real-life players
- included have accurate personal statistics. You can also now choose to be a
- player, a manager or a player-manager for any of those 1,500-odd teams in any
- of 146 preset competitions.
-
-
-
- PLAYING THE GAME
-
- CONTROLLING YOUR PLAYER
-
- During play, you directly control one member of your team at a time. Usually
- it will be the one closet to the ball and he'll have a little white number
- above his head to mark him out. There are two basic groups of controls,
- depending on whether you're currently in possession of the ball or not.
-
- If you are in possession of the ball, moving the joystick in any of the eight
- directions will make your man run in that direction. If you press the fire
- button, he will attempt a sliding tackle in the direction he is running. If
- the tackle is successful, you can deflect the ball in any of the eight
- directions by holding down that direction while your man is sliding in. The
- length of time you hold down will determine the distance the ball will travel.
- The only exception to the tackling rule is if the ball is in the air near your
- player, in which case pressing the fire button will cause him to leap and
- attempt to head it. The same rules about deflecting the ball and the distance
- it will travel if you intercept it apply as with the sliding tackle.
-
- Moving the joystick in any of the eight directions will make your player run in
- that direction with the ball. The ball isn't glued to his feet, though, so as
- you run faster you'll find it harder to keep control. If you want to pass the
- ball to another player, simply tap the fire button once quickly. Your player
- will then attempt to pass directly to the nearest team-mate in the general
- direction you're facing. If you hold the button down for a longer period, your
- player will kick the ball straight in the direction he's facing - the longer
- you hold down fire, the harder he'll kick it - and if you keep it held down
- even after you've kicked, the ball will pass through any of your players who
- were in the way of the shot.
-
- Sensible World of Soccer caters for all the flightpath deviations you could
- ever reasonably expect from a football. All bends, lobs or drives are
- controlled by moving the joystick after you've kicked the ball, and the sooner
- you move the joystick after the kick, the more dramatic the effect will be.
-
- When you are attacking the goal at the top of the pitch, if you push the
- joystick up after kicking, the ball will stay close to the ground. If you pull
- the joystick down, the ball will go high in the air, and if you keep it
- vertically centered, the ball will be lobbed. Combining any of these options
- with left of right on the joystick will also make the ball curve in that
- direction.
-
- When attacking the goal at the bottom of the pitch, the height controls are
- reversed, e.g. pulling the joystick down keeps the ball on the ground. Left and
- right, of course remain the same.
-
- These are the basic controls at the heart of Sensible World of Soccer.
- Throw-ins, corners, goal-kicks and penalties all work in exactly the same way
- as normal kicks.
-
-
-
- OTHER IN-GAME CONTROLS
-
- If you're not happy with the way your team is performing during a match, you
- don't just have to sit there and suffer. You can bring on substitutes, change
- your playing style or do both at once. You do all of these things by bringing
- up the manager's bench, and you do that by tapping the same direction on the
- joystick three times in quick succession at any point when the ball is out of
- play. The two managers' benches will then appear at the side of the screen.
-
- At this point, you should notice a little coloured arrow on the roof of your
- bench. Moving it up and down causes it to point to one of the six figures on
- the bench. The top one is the manager and the other five are substitutes. To
- bring on a sub, move the arrow down to him and press the fire button. His name
- will then appear at the top of the screen, along with the names of the rest of
- the team. Using up and down on the joystick, highlight the name of the player
- you want to take off and press fire. The players will change places and the
- game will resume. You can substitute up to two outfield players during any one
- game, as well as making one change of goalkeeper (unless you have selected
- 'two substitutes' when setting your tournament, in which case you can only
- make up to two substitutions including any keeper changes). Note that in any
- competition except one with only two substitutes allowed, you must have a
- goalkeeper on your subs' bench at the start of the match.
-
- If you want to change tactics, move the arrow on to the manager and press fire.
- A list of tactics will then appear.You can change tactics as many times as you
- like during a game. When you've finished, push the joystick from side to side
- to remove the bench.
-
-
-
- ADDITIONAL KEYBOARD CONTROLS
-
- There are a few features not directly connected with the play which you can
- also access during the game.
-
- Press 'P' to pause or unpause the game.
-
- Press 'R' to replay the last few seconds of the game.
-
- Press 'R' during replay to toggle slow-motion on or off.
-
- Press 'Space' to record the last few second of the game as highlights to be
- shown at the end of the game. (A1200 and similar spec machines only)
-
- Press 'H' to watch recorded highlights (only operates when the full-time score
- is being displayed). (A1200 and similar spec machines only)
-
- Press 'S' while the ball is out of play to bring up the in-match statistics
- screen.
-
- Press 'F9' to toggle the spinning 'S' logo in the top right corner of the
- screen on or off. (A1200 and similar spec machines only)
-
- Press 'F10' during the game to toggle the crowd chants on or off.
-
- Press 'Esc' to abandon current match. If you do this while the clock is
- showing 0 minutes you can replay the game, otherwise you will automatically
- lose.
-
-
-
- THE MENUS
-
- The first menu you'll encounter has ten options on it, in two columns of five,
- starting with the left hand side:
-
- PLAY - Selecting this option starts you playing the game.
-
- EDIT CUSTOM TEAMS - Selecting this option allows you to change the preset
- details of the teams and players in the game. For more information see EDIT
- CUSTOM TEAMS section.
-
- EDIT TACTICS - This is one of the new features of Sensible World of Soccer,
- and it enables you to define your own personal team formations and strategies.
- To learn more, go to the EDIT TACTICS section.
-
- HIGHLIGHTS - Enables you to watch the highlights from the last match played,
- or to load or save a set of match highlights onto disk. See HIGHLIGHTS. (A1200
- and similar spec machines only)
-
- OPTIONS - Options. See OPTIONS section for more details.
-
- SAVE DISK FILING - Saving things. Onto disk. And filing them. See the
- imaginatively titled SAVE section.
-
- The options on the right hand side of the screen are all concerned with
- actually playing the game.
-
-
-
- EDIT CUSTOM TEAMS
-
- This is the option which enables you to personalize your copy of Sensible
- World of Soccer. Simply select your team from the list, then press fire
- when the cursor is flashing on the name of the player/team/manager you want
- change, type in the new name and press fire or Return on the keyboard to enter
- the name.
-
- To change the kit, first select the type of shirt you want by pressing fire on
- the appropriate design on the right of the screen, then move the cursor over to
- the larger shirt, and press fire. Keep fire held down, then move left and right
- on the joystick to cycle through the main shirt colours, and up and down on the
- joystick to cycle through the secondary colours (i.e. the sleeves or stripes).
- Use the same procedure to change the shorts and socks. Press the 'Undo' box at
- the bottom right of the screen at any time to completely restore the team to
- its original settings.
-
- By using the 'Import' box you can bring any team from the real world into the
- Custom Teams selection (without upsetting their real-game status). You can
- bring up to 48 teams into your Custom selection, save them to disk, and play
- your own leagues with them.
-
-
-
- EDIT TACTICS
-
- The game comes with 10 preset tactics covering all the popular formations used
- in modern football, plus six slots for you to save your own custom designs to.
- All of the tactics in the game are based on a grid which defines 35 separate
- areas of the pitch that the ball can be in at any one time, and 240 separate
- positions that any one player can be in at any one time. The Edit Tactics menu
- deals with the six Custom Tactics slots (called 'User A' to 'User F'), and
- presents you with six tools to help you shape them.
-
- ABORT - Clicking on this box will take you straight back out to the main menu,
- restoring all the default settings and without saving any changes you might
- have made. Use it only in an emergency.
-
- SAVE/EXIT - This takes you out of Edit mode, and gives you a choice between
- saving you newly-changed tactics to disk, or Exiting back to the game without
- saving (this option is 'OK') but with your changes still intact. If you Exit
- without saving your new tactics will be lost the next time you switch your
- computer off.
-
- UNDO - Undoes the last change you made.
-
- IMPORT - Selecting this box will bring up the list of preset tactics, from
- which you can choose to use as a starting point for you new tactics. When the
- list comes up, you will also see a 'Load' box, which allows you to load in a
- previously-saved set of Custom tactics and alter them in the same way.
-
- The tactics section allows you to define where your players will attempt to
- take up position for each of the 35 possible areas of the pitch the ball can be
- in. 'Attempt' is a keyword here.
-
- To move either individual players or the ball on the tactics screen, move the
- cursor over the ball or player and press fire. You can now move the ball or
- player around with the joystick, and press fire to place it down on the pitch
- again. As you move the ball around, you'll see your players move to their
- default positions for that position of the ball. At any point, you can stop and
- move one or more players to a different position, and from then on they will
- always attempt to take up that position whenever the ball is in the designated
- area.
-
- Furthermore, if you select the ball and hold down the fire button, you can them
- direct a second, flickering, ball around the pitch. This will cause a set of
- arrows to appear around your players, indicating the direction each specific
- player will run if the ball is passed from the starting position to the
- flickering position. If you select a player and hold down the fire button, the
- other players will disappear and you can individually examine the player's
- positions when you move the ball around.
-
- Those are the basic rules by which the Edit Tactics system operates. There are,
- however, a couple of labour-saving devices built in and these can be found
- under the last two boxes on the Edit Tactics screen.
-
- COPY - This allows you to tell all your players to stay in the same position
- for two or more positions of the ball. When your players are in the positions
- you want, click on 'Copy', then move the ball to the required position and
- click 'Copy' again. Now, whenever the ball occupies either of those two
- positions on the pitch, the players will attempt to stand in the same places on
- both occasions.
-
- FLIP ON/OFF - This feature operates in several ways. Firstly, it works as a
- simple mirror, automatically replicating positions on one side of the pitch for
- the other side to save time. Its real use, however, comes when you bring
- pairings into play. When you first begin designing a Custom tactic, you should
- notice that some of the little 'player head' icons (the ones down the middle of
- the screen beside the players' names) are surrounded by coloured boxes. There
- will always be two boxes of each colour (there are a maximum of five different
- colours, so you can have your entire team paired if you like - you can't select
- the keeper for a partnership), and these represent players (usually occupying
- the same positions on opposite sides of the pitch, like the right-back and
- left-back) who cover positions for each other. To switch off or make a
- partnership, click on the player-head icons of the players you want to
- break/form a partnership. You should find that the default settings cope well
- with all but the most bizarre of tactics.
-
- HIGHLIGHTS - The only thing to note is that to save highlights (or games in
- progress or custom teams or anything else), you need an ordinary blank disk
- (you can actually save up to a maximum of 45 Sensible World of Soccer files of
- the various types onto one disk).
-
-
-
- OPTIONS
-
- The Options menu enables you to change a few of the game's external parameters.
- They are as follows:
-
- GAME LENGTH - Press fire to cycle through 3,5,7 or 10 minutes of real time per
- match.
-
- FIX PITCH TYPE - Choose between Dry, Hard, Frozen, Muddy, Wet, Soft or Normal
- pitches, or have a Random pitch for every match. The other option is
- 'Seasonal', which will, when playing in a league, season or career, choose a
- pitch appropriate to the time of year. In custom leagues, you can choose the
- months of the year you want your games to be played in.
-
- AUTO REPLAYS - Switch to 'On' if you want to see automatic replays of every
- goal, switch to 'Off' if you don't.
-
- FIXED PLAYER SKILLS - In multiplayer competitions, all the teams play at the
- same level. For example, Brazil and Zimbabwe both play with the same overall
- team skill.
-
- AUTO SAVE HIGHLIGHTS - Switch to 'On' if you want goals automatically saved as
- highlights. (A1200 and similar spec machines only)
-
- MENU MUSIC - Switches music 'On' or 'Off'.
-
- LANGUAGE - Select Language.
-
- SAVE - This is where you save games, highlights and tactical set-ups onto disk.
- If you don't have a disk ready to save on to, you can format one here, and the
- game will check and stop you if you try to save anything onto your game disks.
-
-
-
- TIME TO PLAY!
-
- The pre-match preparation is over. It's time to start the game. Hitting the red
- 'Exit' button on the screen will return you to the previous menu. The options
- on the Play screen are:
-
- FRIENDLY - Play a single game between any two teams in he world.
-
- DIY COMPETITON - Set up your own competition to your own specifications. For
- details, go to the section labelled DIY.
-
- PRESET COMPETITION - Take part in any national, continental or world
- competition. Simply select either the World Cup, the World Club Championship,
- or the continent you wish to play on, then choose one of the continent-wide
- competitions (e.g. the UEFA Cup) or pick the country you want to play a national
- competition in.
-
- SEASON - This gives you a single season to play, as a sort of sampler for the
- full career game. In Season mode you play the game as normal, but you don't
- have to worry about transfers, tactics or financial matters.
-
- CAREER - Full-on Sensible World of Soccer the way it's meant to be played.
-
-
-
- DIY
-
- There are three basic types of competition you can construct with the DIY
- Competition option:
-
- LEAGUE - This can comprise any number of teams from 2 to 24, playing each other
- between 1 and 10 times a season. You can award 2 or 3 points for a win, and
- allow any number between 0 and 5 substitutes, from a selection also between 0
- and 5.
-
- CUP - The cup can be for any even number of trams between 2 and 64, selected by
- clicking on the 'number of rounds box'. Away goals can be switched on or off,
- and you can choose any combination of legs, extra time and penalties for each
- round. Substitutes are again any number between 0 and 5, and you can call the
- competition anything you like by pressing fire on the blue box at the top and
- typing your new name in.
-
- TOURNAMENT - Tournaments are always for 24 teams, in a league-then-knockout
- format. Normally you'll probably play it a bit like the World Cup, with
- initial leagues providing the last 16, who then play in a knockout style. The
- 'Seeding' option (activated by clicking on the little tiny box just under the
- second 'E' of 'SEEDED') enables you to seed any or all rounds of the tournament
- in order to theoretically keep the best teams apart until the later stages.
-
-
-
- THE MAJOR ACTION
-
- Right. Career mode. Now you can 'be' the manager or payer manager of any team
- in the whole world. First type in your name and decide if you want to be a
- player manager or just a manager.
-
- If you want to play as well as manage, select 'Player Manager' as your game
- type, and move on to the 'Choose Team' option. You will now have to participate
- in all your team's matches as a player, as well as picking the team, choosing the
- tactics, dealing with transfers and everything else.
-
- If you want to just manage, select 'Manager' as your game type. This means that
- you still have to pick the team, decide tactics, buy and sell players and manage
- a club's finances, but at least you can blame somebody else when you lose your
- first 12 games 4-0.
-
- We'll assume you've chosen your team and are now looking at the main screen,
- which is a fixture list with 10 little coloured rectangles at the bottom.
- Here's what you do:
-
- PLAY MATCH - Takes you straight to your next game.
-
-
-
-
- SQUAD
-
- The basic team selection screen. Your players are listed alongside their
- position, nationality and value (which increases or decreases according to
- their form). Also the place to go if you want to find out your top scorers and
- which competitions they scored their goals in. If you have more than 17 players
- in your squad, clicking on the little 'head' icon of the bottom player will
- cycle through the extra one. The types of player are as follows:
-
- G - Goalkeeper
-
- RB - Right back
-
- LB - Left back
-
- D - Defender
-
- RW - Right wing
-
- LW - Left wing
-
- M - Midfield
-
- A - Attack
-
- The 'players head' icons may also have coloured squares around them, indicating
- whether the player is currently carrying a red or yellow card from a previous
- game. When players are booked or sent off during matches, they accumulate
- penalty points, which can cause them to be suspended from playing in a number of
- subsequent games. The table of suspensions operates like this:
-
- 1 yellow card - no suspension
-
- 2 yellow cards - 1 match suspension
-
- 3 yellow cards - 2 match suspension
-
- 1 red card - 2 match suspension
-
- 1 yellow card and 1 red card - 3 match suspension
-
-
- When a player is under suspension, you cannot have him in your squad for a
- match, either playing or on the substitutes bench. The other icons on the Squad
- screen relate to injuries as follows:
-
- Bandaged head - the player has taken a knock. You can still play him, and his
- for will not be directly affectd, but he is more likely to pick up a serious
- injury.
-
- Red Cross with number inside - the player is injured and will be out of the
- team for the number of matches specified in the cross. If there is a '?' in the
- cross the number is unknown but will probably be more than four.
-
- Black Cross - the player is seriously injured and out for the rest of the
- season.
-
- As with suspensions any player with a red or black cross cannot be chosen to
- play or sit on the bench.
-
- NEXT MATCH - Takes you to the next match in your current competition, whether
- it involves your own team or not. You can watch the match or simply view the
- result.
-
- VIEW COMPETITION - Shows you the current status of all the competitions in your
- country. The red 'up' and 'down' arrows at the left-hand side of the screen
- enable you to view results/fixtures off screen.
-
- TRANSFERS - Go to the BUY! SELL! section for more info.
-
- TACTICS - See TACTICS section for more details.
-
- VIEW WORLD - Shows you the current status of any league or competition in the
- world.
-
- CLUB BUSINESS - Gives you the running financial statement, so you can check
- your club's bank balance.
-
- EXIT - Quit the game, or save your current standings to disk.
-
- JOB OFFERS - Find out here.
-
-
-
-
- BUY! SELL!
-
- Welcome to the transfer market. To buy a player, first click the 'Buy Player'
- button. Now you can choose whether to look at players in your own country or
- view those for sale in the entire world, or even bypass the market completely
- and try to buy a player who isn't, technically, up for grabs at all.
-
- If you are trying to but players who are on the transfer market, click on the
- appropriate box. You can look specifically for Goalkeepers, Defenders,
- Midfielders or Attackers, and even seek out players with particular abilities
- in Passing, Shooting, Heading, Tackling, Ball Control, Speed or Finishing, by
- clicking on the blue boxes to cycle through the options. Choose your
- approximate maximum budget with the other box (or leave all three boxes at
- 'Any' to view the entire current list of available players), and hit 'List' to
- see the names (if there are more than the screen can display at one time,
- clicking on 'More' will cycle through the list). If anyone takes your
- fancy, click on their name to make an offer.
-
- The offer screen lists the player's name and value, and your current offer. To
- increase or decrease your offer, move the cursor over the value, hold down the
- fire button, and move the joystick left and right until you're happy with the
- value. If you want to offer a part-exchange deal, click on the green '+' box
- immediately to the right, and a list of your squad will come up. Click on the
- name of the player you want to swap and the transfer screen will come back with
- his name listed underneath your offer. If you want to add another of your
- players to the deal, click on the green '+' box which will have appeared under
- the name of your player. You can offer a maximum of two of your players as part
- of the deal. To remove players, click on the '-' box beside your cash offer,
- and to add another player from the team you're buying from to the deal, click
- on the green '+' box underneath your target player's name. The target team will
- either agree to the deal, refuse and give you a chance to make a better offer,
- or just refuse.
-
- If you want to buy a player that isn't already on the market, this works much
- the same way as buying players normally except that you have to go directly to
- the team you want to buy from (which means you have to know who your target
- actually plays for).
-
-
-
- THE BIG MATCH
-
- Near the end now. But wait! There are two different kinds of 'Play Match'
- screens. Of you're only managing your team and not playing for it as well, you
- have two choices at this point. You can elect just to see the result of the
- match, or by selecting 'Manage Match' you can juggle your team and then watch
- the entire game unfold.
-
- If you're playing as well, when you get to 'Play Match', you'll only have two
- green icons to choose from. 'Stats' lets you check the current competition's
- settings and high-scorer list and look at all the squads in the competition.
-
-
-
-
- THE MATCH
-
- Clicking on 'Play Match' again brings up a list of your squad, alongside a
- little diagram of your currently-selected formation. You can move players
- around (but beware of playing players out of position - they won't perform
- nearly as well as they would in their preferred position. If you put players
- in a silly position a small 'x' will appear beside their name and a 'thumbs
- down' icon will appear. If you make a particularly smart move a 'thumbs up'
- will appear at the top and a tick by the players name. See SQUAD for position
- details), select any of the 13 available formations (including the three
- custom ones you can design yourself - see EDIT TACTICS for details), or view
- the opposition's squad and formation.
-
- ANY PROBLEMS?
-
- In the unlikely event of your Sensible World of Soccer disks not loading,
- please return them to the Returns Department, at : Renegade, C1 Metropolitan
- Wharf, Wapping Wall, London E1 9SS. Send the disks only, not the packaging
- along with a letter detailing the problem and mark the envelope SWOS Returns.
-